Areas: Software engineering, Object-Oriented Design, game development, User Interfaces (in the wide sense) especially innovative, GD middleware, GPUs, Open Source;

Languages: Objective-C (Cocoa, GNUstep), study LISP, C++, Lua, SQL, Java, GLSL, HLSL.

Experience: cross-platform development, multithreaded programming, team leadership, template metaprogremming, multiprocess programming;

Software platforms: Linux, MacOS X, Windows.