King of the Goblins

3D-графика
3 просмотра
16.12.2025
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This is a personal project I created to practice my character art workflow, from sculpting to texturing and rendering. The goal was to explore a darker fantasy style and push my skills in creating believable skin details, clothing, and accessories, while also experimenting with lighting and presentation. Sculpted in ZBrush, textured in Substance Painter, rendered in Marmoset Toolbag